Archive for the ‘Dropzone commander’ Category

Once more Jens is rocking our world with the third part of his “lessons learned” from Wexio’s tournament. As always please comment to encourage him to continue with this! After all, if you read it and didn’t comment it meant you didn’t like it and think he should stop writing.

This time around it will be Infantry and Armour Battlegroups investigated. Though I feel that CQB can be “doing something right” in DZC.

In this third article, I will review the Shaltari army list I used at the Dropzone Commander tournament at Wexio 2014. The article discusses the initial thought process followed by an evaluation and a final judgement on a battle group per battle group basis.

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Another Thursday and another post from Jens!

This time around we will see his analysis of his Command and Scout battlegroups.

In this second article, I will continue review the Shaltari army list I used at the Dropzone Commander tournament at Wexio 2014. The article discusses the initial thought process followed by an evaluation and a final judgement on a battle group per battle group basis.

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Jens is back with more material! This time he is going to continue with the Wexio Spelkonvent theme. After searching his soul he finally decided to post his inner thoughts regarding his Shaltari army’s performance. Enjoy!

 

Though I must confess I think Jens is single… not that I have investigated the matter…

Hello, everybody! For this small series I will review the Shaltari army list I used at the Dropzone Commander tournament at Wexio 2014. The articles discusses the initial thought process followed by an evaluation and a final judgement on a battle group per battle group basis. Last this will be followed by some comments of the army list’s battle group composition and what I consider its strengths and weaknesses.

Let us get started.

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So now I have had the chance to soak up the information from our Swedish tournament and write down my conlcusions. I thought to write down the idea, the set-up we used and the result. then I will try to modify that into a new set of rules for tournaments.

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So it continues. Guessing and guessing. I really love the Resistance models.

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Now the Resistance is soon here! On Wayland games it is expected departure date 2014-08-30!

So my friends. I took the liberty and steal the names from Wayland’s site and try to connect it to the pictures we have gotten as sneak peaks so far… I don’t have any special insights (I’m not even a Talon) so guessing game can begin – don’t assume I’m right on anything.

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Though I have referred to several pages before these are my top sites where I prefer to read about DZC. Take a look and add anything you can think of:

Information overlad motivator

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In the second part and last part of Jens’ report we go through his five games in the largest tournament in Sweden to date;

Arriving on Friday afternoon I was greeted by the organisers and was given a warm welcome. I played a short introduction game against UCM to get a feel for my army list and followed up asking a lot of questions trying to be as ready as I could be for the battles to come next morning. (more…)

I took a look on all 4 factions and just put together a list for each of them based on a theme. Take a look at the result:

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A short while ago we had the second tournament in Sweden adding up to 8 players. Might not seem so impressive but it is double the amount since last tournament. My thoughts will be published soon enough so people can evaluate and steal ideas. But meanwhile – the furthest traveled participant, Jens, has written a good report of this event and I have begged over and over to allow it be released here on the blog. Some days ago he agreed and allowed me to include pictures on jis awesome army as well so here it is – enjoy:

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Jens army is most likely the best looking army in Sweden to date/Egge

A sunny afternoon on the fourth of July I drove through the heart of Småland, Sweden, full of anticipation heading for Wexio 2014 and the second Dropzone Commander tournament in Sweden. Wexio 2014 would become my first real experience of Dropzone Commander and miniature wargaming tournaments. With a big smile on my lips I went through the game plan in the car on the way down. The tournament outline was five rounds, played over two days, with random scenarios on 4’x4’ tables, scenarios could be modified with variants randomly decided, and a total of eight contenders had signed up. The following scenarios were in the mix; Targets of Opportunity, Recon, Land Grab and Encroachment. The variants were; no special rules, all buildings are armour 8 or five of the buildings are bunkers. The variety of the eventual battlefield encouraged participants to pick an army list which could handle all of these contingencies. I felt ready. I was not.

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